package com.example.gobang.constant;

public class Constants {
    public static final String USER = "user";

    public static final String SUCCESS = "success";
    public static final String FAIL = "fail";
    public static final String NOLOGIN = "unlogin";
    public static final String REPEAT_CONNECTION = "repeatConnection";

    public static final String START_MATCH = "startMatch"; // 开始匹配
    public static final String STOP_MATCH = "stopMatch"; // 结束匹配
    public static final String MATCH_SUCCESS = "matchSuccess"; // 匹配成功
    public static final String MATCH_FAIL = "matchFail";

    public static final String GAME_READY = "gameReady"; // 游戏加载完成
    public static final String PUT_CHESS = "putChess"; // 落子

    public static final int CHESSBOARD_MAX_ROW = 15;
    public static final int CHESSBOARD_MAX_COL = 15;

    public static final int NORMAL_SCORE = 2000;
    public static final int HIGH_SCORE = 3000;

}
